Object-based 3D Audio

Room-filling sound – on every seat; a voice that can be perceived precisely in its position and distance; a unique feeling of spatiality and depth – for this authentic sound experience, Fraunhofer IDMT is working on innovative 3D sound reinforcement technologies for various markets. With SpatialSound Wave, Fraunhofer IDMT has created a technology for object-based audio production and playback that is successfully used worldwide for professional audio, entertainment and automotive. 


Range of Services

  • Development of algorithms and systems for spatial sound reproduction
  • Implementation and optimization of sound reproduction methods in real-time capable hardware systems
  • Market-specific integration and implementation for resource-limited computing hardware
  • Development of sound reinforcement concepts and complex audio system solutions
  • Development of user interfaces for different markets and applications
  • Product design and development for OEM customers

Further information on the services offered by the Acoustics business unit



SpatialSound Wave for Professional Audio and Entertainment


SpatialSound Wave for Automotive Audio