Object-based 3D Audio

Room-filling sound – on every seat; a voice that can be perceived precisely in its position and distance; a unique feeling of spatiality and depth – for this authentic sound experience, Fraunhofer IDMT is working on innovative 3D sound reinforcement technologies for various markets. With SpatialSound Wave, Fraunhofer IDMT has created a technology for object-based audio production and playback that is successfully used worldwide for professional audio, entertainment and automotive. 

 

Range of Services

  • Development of algorithms and systems for spatial sound reproduction
  • Implementation and optimization of sound reproduction methods in real-time capable hardware systems
  • Market-specific integration and implementation for resource-limited computing hardware
  • Development of sound reinforcement concepts and complex audio system solutions
  • Development of user interfaces for different markets and applications
  • Product design and development for OEM customers

Further information on the services offered by the Acoustics business unit

Solutions

 

SpatialSound Wave for Professional Audio and Entertainment

 

SpatialSound Wave for Automotive Audio