Use Case: Audiofields – Object-based 3D audio technology for immersive and safe driving experiences

Your challenge

Vehicle manufacturers face the challenge of unifying entertainment, infotainment, driver assistance, and safety functions together within a consistent audio concept. At the same time, vehicle platforms and speaker configurations vary significantly across models. Conventional channel-based audio systems are tied to fixed speaker layouts, which makes it difficult to integrate interactive audio functions across different vehicle architectures.

Your benefit

Audiofields is an object-based 3D audio playback technology. It allows individual audio objects, such as music, voice information, or warning signals, to be precisely positioned in space and controlled in real time. This creates a consistent sound experience across different vehicle models, regardless of speaker configuration. New audio functions can be efficiently integrated, reducing development effort while creating a consistent, immersive in-vehicle experience across different vehicle platforms.

Extras

Audiofields lässt sich flexibel in bestehende Fahrzeugsysteme integrieren und ist skalierbar für alle Lautsprecherkonfigurationen.

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Research topic

Sound Field Control

Good sound instead of noise